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AI Insights · Timothy · July 2024

Top 5 3D Anime Games on Android in Chile Q2 2024

In Q2 2024, the top 5 3D anime games on Android in Chile showcased diverse trends in downloads, revenue, and active users, with notable performances from titles like Solo Leveling:Arise and Genshin Impact.

Top 5 3D Anime Games on Android in Chile Q2 2024

In Q2 2024, the performance of the top 5 3D anime games on the Android platform in Chile exhibited a variety of trends in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides an insightful glimpse into the mobile gaming landscape in this region.

Solo Leveling:Arise from Netmarble, launched in early May, experienced a strong debut. Downloads started at 48K in the first week and tapered off to around 1K by the end of the quarter. Revenue peaked in mid-May at approximately $16.9K, eventually declining to $6.4K by late June. The game's weekly active users initially surged from 47K to 57K in May, stabilizing around 52K by the end of June.

DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. showed consistent performance. Revenue varied between $3.6K and $9.2K, with a notable peak in late May. Downloads fluctuated, starting at 6.3K in early April and reaching 7.2K by the end of June. Weekly active users remained relatively steady, averaging around 58K, and peaking at 63K in late June.

Wuthering Waves, launched by HK KURO GAMES LIMITED in mid-May, saw a strong initial response with 48K downloads in its debut week, which dropped to 2.9K by the end of the quarter. Revenue peaked at $8.5K in early June before decreasing to $6.6K. Weekly active users started at 47K and declined to 19K by the end of June.

AFK Journey from FARLIGHT had a varied performance. After its release in late March, revenue ranged from $2.1K to $7.8K. Downloads saw a significant drop from 12.8K in early April to just 422 by late June. The game's weekly active users decreased from 17K to 4.6K over the quarter.

Lastly, Genshin Impact by COGNOSPHERE PTE. LTD. continued to perform strongly. Revenue peaked at $15.8K in late April, with fluctuations throughout the quarter, ending at $11K in late June. Downloads remained steady, averaging around 2.3K weekly. Weekly active users were consistently high, maintaining over 50K, peaking at 59K in late April.

These insights underline the dynamic nature of the mobile gaming market in Chile. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024